Spooky Hallway

For the abandoned hallway render, I wanted to create a dark, atmospheric environment that told a subtle story. The challenge was making the space feel detailed and believable despite a limited set of assets. I focused heavily on texture work, lighting design, and atmospheric perspective to add depth and realism. Through experimenting with different light placements and material roughness values, I was able to convey the mood of decay and abandonment. This piece sharpened my skills in environmental storytelling through 3D space.