Toon Style Mushrooms
The stylized mushroom scene was created in Blender with the goal of achieving a colorful, animated look while keeping the models and shaders simple. One of the challenges was making the mushrooms feel lively and whimsical without relying on complex textures or realistic materials. I solved this by using a toon shader and focusing on clear, bold silhouette shapes and rich color blocking. This project taught me how to use stylization intentionally to enhance mood and storytelling in a 3D environment.